AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games on iOS in Austria, Q1 2024
Discover the performance of the top 5 2D cartoon games on iOS in Austria during Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 2D cartoon games on the iOS platform in Austria. Below, we explore the performance of these games in terms of weekly downloads, revenue, and active users. All data is sourced from Sensor Tower.
Royal Match by Dream Games exhibited stable weekly revenue, peaking at around $113K in early March. Weekly downloads showed a decreasing trend, starting at approximately 3.8K in the first week of January and falling to around 2.3K by the end of March. Despite this, weekly active users remained relatively steady, increasing slightly from 28.5K at the start of January to 30.3K by the end of March.
Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. experienced a notable increase in weekly revenue, reaching up to $831 in mid-March. Weekly downloads peaked at almost 4K at the end of January before declining to about 1.3K by the end of March. Active users showed a significant rise early in the quarter, peaking at approximately 6.5K in early March, before leveling off around 5.7K by the end of the quarter.
Hay Day, published by Supercell, saw fluctuating weekly revenue with a peak of about $49K in late February. Weekly downloads remained relatively stable, ranging between 1.5K and 2K throughout the quarter. Active users showed some variability, peaking at approximately 65.9K in late February.
UNO!™ by Mattel163 Limited displayed consistent weekly revenue, with a slight peak at around $3K in early January. Weekly downloads hovered between 1.4K and 2.7K, and weekly active users remained fairly constant, with a slight increase from around 12.5K to 15.5K over the quarter.
We Are Warriors! from Lessmore UG saw an increase in weekly revenue, reaching up to $1.9K in mid-February. Weekly downloads peaked at roughly 3.8K in mid-February before dropping to around 944 by the end of March. Active users also showed significant growth early in the quarter, peaking at about 5.9K in mid-February and stabilizing around 3.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.